The library is very much in its infancy...GitHub will be coming online soon but here is a taste of how you might do a simple software only framebuffer: #include #include #include #include #include //the retro watch sdk includes #include "lcd.h" #define SCREEN_WIDTH 240 #define SCREEN_HEIGHT 240 //convert 565 rgb into 16 bit word and swap bytes for lcd uint16_t rgb(int r, int g, int b) { uint16_t c = (((r) << 11) | ((g) << 5) | (b)); return ((c >> 8) & 0xFF) | ((c & 0xFF) << 8); } void main(void) { uint16_t *frame_buffer; printk("hello cruel world\n"); //initialize the lcd lcd_configure(); while(1) { //swaps buffers and DMA previous buffer to LCD lcd_update_screen(); //get new back buffer frame_buffer = lcd_get_buffer(); for(int ix = 0; ix < SCREEN_WIDTH; ix++) { for(int iy = 0; iy < SCREEN_HEIGHT; iy++) { //fill frame buffer with a simple xor pattern frame_buffer[ix + iy * SCREEN_WIDTH] = rgb((ix ^ iy)>>3, iy>>2, ix>>3); } } } }